Where to From Here?

I have been thinking about the future direction for Goldwingu these past times. I have decided to concentrate on few things:

  1. Develop a light-version of the game, where some thought goes into the actual playable content i.e. enemies, balancing, achievements and weapon upgrades, but in limited numbers.
  2. Develop the outsourcing of the games assets (including enemy movements, behaviour, appearances, explosions, maybe achievements too) into control files, allowing some light modding and “tinkering”.
  3. The game is still lacking any sounds…
  4. I’d dearly love the game to have an intro sequence, with pompous music and credits and animation.
  5. I have to start thinking about getting the word out there.